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ds5000.md
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socket.c
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C/C++ Source or Header
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1991-07-26
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1,305 lines
/*
* socket.c --
*
* Routines to emulate 4.3 BSD socket-related system calls for IPC
* using the Internet protocol suite. The routines make calls to
* the Sprite Internet Server using Sprite system calls.
*
* Copyright 1987 Regents of the University of California
* All rights reserved.
*/
#ifndef lint
static char rcsid[] = "$Header: /sprite/src/kernel/mach/ds3100.md/RCS/socket.c,v 9.2 91/07/26 17:02:36 shirriff Exp $ SPRITE (Berkeley)";
#endif not lint
#include "sprite.h"
#include "user/bit.h"
#include "user/dev/net.h"
#include "user/fs.h"
#include "user/inet.h"
#include "user/status.h"
#include "user/stdlib.h"
#include "user/sys.h"
#include "user/sys/types.h"
#include "user/sys/socket.h"
#include "user/sys/uio.h"
#include "user/netinet/in.h"
#include "machInt.h"
#include "mach.h"
#include "compatInt.h"
extern Mach_State *machCurStatePtr;
#if 0
static ReturnStatus Wait _ARGS_((int socketID, Boolean readSelect, Time *timeOutPtr));
#endif
#ifdef DEBUG
# define DebugMsg(status, string) printf("%x: %s\n", status, string)
#else
# define DebugMsg(status, string) ;
#endif
static Boolean gotHostName = FALSE;
static char streamDevice[100];
static char dgramDevice[100];
static char rawDevice[100];
/*
*----------------------------------------------------------------------
*
* accept --
*
* Accept a stream connection request. This call will create a new
* connection to the Inet server upon notification that a remote
* connection request is pending.
*
* If the socket is non-blocking and no remote connection requests are
* pending, EWOULDBLOCK is returned. If the socket is blockable,
* this routine will wait until a remote connection request arrives.
*
* Results:
* If > 0, the stream ID of the new connection.
* If UNIX_ERROR, errno =
* EINVAL - Bad size for *namePtr.
* EWOULDBLOCK - Non pending requests.
*
* Side effects:
* A new stream is created.
*
*----------------------------------------------------------------------
*/
ReturnStatus
MachUNIXAccept(socketID, addrPtr, addrLenPtr)
int socketID; /* Socket to listen on. */
struct sockaddr_in *addrPtr; /* Address of newly-accepted
* connection. (out) */
int *addrLenPtr; /* Size of *addrPtr. (in/out) */
{
ReturnStatus status;
int newSocket;
int addrLen;
Address usp;
int *newSocketPtr;
ClientData *acceptTokenPtr;
struct sockaddr_in addr;
usp = (Address)machCurStatePtr->userState.regState.regs[SP];
newSocketPtr = (int *)(usp - sizeof(int));
acceptTokenPtr = (ClientData *) (usp - sizeof(int) - sizeof(ClientData));
if (addrLenPtr == (int *) NULL) {
addrLen = 0;
addrPtr = (struct sockaddr_in *) NULL;
} else {
/*
* We deal with just Internet sockets.
*/
status = Vm_CopyIn(sizeof(addrLen), (Address)addrLenPtr,
(Address)&addrLen);
if (status != SUCCESS) {
return(status);
}
if (addrLen != sizeof(struct sockaddr_in)) {
return(SYS_INVALID_ARG);
}
}
/*
* Tell the Inet server to accept connections on the socket. If a
* connection is made, a token is returned that is used to convert the
* connection into a new socket. If no connections are currently
* available and the socket is non-blocking, FS_WOULD_BLOCK is
* returned. If the socket is blockable, the ioctl returns
* NET_NO_CONNECTS so and Wait() must be used to wait for a
* connection.
*/
status = Fs_IOControlStub(socketID, IOC_NET_ACCEPT_CONN_1,
0, (Address) NULL,
sizeof(ClientData), (Address) acceptTokenPtr);
switch (status) {
case SUCCESS:
break;
case FS_WOULD_BLOCK:
return(FS_WOULD_BLOCK);
case NET_NO_CONNECTS:
/*
* Wait for the server to tell us that a request has arrived.
*/
#if 0
(void) Wait(socketID, TRUE, (Time *) NULL);
#endif
/*
* There's a pending connection so retry the ioctl.
*/
status = Fs_IOControlStub(socketID, IOC_NET_ACCEPT_CONN_1,
0, (Address) NULL,
sizeof(ClientData), (Address) acceptTokenPtr);
if (status != SUCCESS) {
DebugMsg(status, "accept (ioctl 1b)");
return(status);
}
break;
default:
DebugMsg(status, "accept (ioctl 1a)");
return(status);
}
/*
* Create the new socket. This socket will be converted into the new
* connection.
*/
status = Fs_OpenStub(streamDevice, FS_READ|FS_WRITE, 0666, newSocketPtr);
if (status != SUCCESS) {
DebugMsg(status, "accept (open)");
return(status);
}
(void)Vm_CopyIn(sizeof(newSocket), (Address)newSocketPtr,
(Address)&newSocket);
/*
* Make the new socket have the same characteristics as the
* connection socket. Also, find out who we are connected to.
*/
status = Fs_IOControlStub(newSocket, IOC_NET_ACCEPT_CONN_2,
sizeof(ClientData), (Address) acceptTokenPtr,
addrLen, (Address) addrPtr);
if (status != SUCCESS) {
DebugMsg(status, "accept (ioctl 2)");
return(status);
}
if (addrLen > 0) {
(void)Vm_CopyIn(addrLen, (Address)addrPtr, (Address)&addr);
addr.sin_family = AF_INET;
(void)Vm_CopyOut(addrLen, (Address)&addr, (Address)addrPtr);
}
machCurStatePtr->userState.unixRetVal = newSocket;
return(SUCCESS);
}
/*
*----------------------------------------------------------------------
*
* bind --
*
* Assigns a local <address,port> tuple to a socket that does
* not have one.
*
* Results:
* If 0 - Successful.
* If UNIX_ERROR, then errno =
* EINVAL - Bad size for *namePtr, already bound to an address.
* EADDRINUSE - The address is already in use.
* EADDRNOTAVAIL - The address is not valid for this host.
*
* Side effects:
* The socket local address is set.
*
*----------------------------------------------------------------------
*/
ReturnStatus
MachUNIXBind(socketID, namePtr, nameLen)
int socketID; /* Stream ID of unnamed socket. */
struct sockaddr *namePtr; /* Local address,port for this socket.*/
int nameLen; /* Size of *namePtr. */
{
ReturnStatus status;
if (nameLen != sizeof(struct sockaddr_in)) {
return(SYS_INVALID_ARG);
}
status = Fs_IOControlStub(socketID, IOC_NET_SET_LOCAL_ADDR,
nameLen, (Address) namePtr,
0, (Address) NULL);
if (status != SUCCESS) {
DebugMsg(status, "bind");
}
return(status);
}
/*
*----------------------------------------------------------------------
*
* connect --
*
* For a stream socket, create a connection to a remote host.
* For a datagram socket, only receive datagrams from this remote
* address.
*
* Results:
* If 0 - Successful.
* If UNIX_ERROR, then errno =
* EINVAL - Bad size for *namePtr,
* EADDRINUSE - The address is already in use.
* EADDRNOTAVAIL - The address is not valid for this host.
* EISCONN - The socket is already connected.
* ETIMEDOUT - The connection request timed-out.
* ECONNREFUSED - The remote host refused the connection.
* ENETUNREACH - The network isn't reachable from this host.
* EWOULDBLOCK - If non-blocking, the connection can't be completed
* immediately.
* EFAULT - Invalid argument to the ioctl.
*
* Side effects:
* A local address for the socket is given if it did not have one
* already.
*
*----------------------------------------------------------------------
*/
ReturnStatus
MachUNIXConnect(socketID, namePtr, nameLen)
int socketID; /* Stream ID of socket. */
struct sockaddr *namePtr; /* Remote address,port to connect to.*/
int nameLen; /* Size of *namePtr. */
{
ReturnStatus status;
if (nameLen != sizeof(struct sockaddr_in)) {
return(SYS_INVALID_ARG);
}
status = Fs_IOControlStub(socketID, IOC_NET_CONNECT,
nameLen, (Address) namePtr,
0, (Address) NULL);
if (status == FS_WOULD_BLOCK) {
int flags = 0;
Address usp;
int *intPtr;
int optionsArray[2];
int *userOptionsArray;
usp = (Address)machCurStatePtr->userState.regState.regs[SP];
intPtr = (int *)(usp - sizeof(int));
userOptionsArray =
(int *)(machCurStatePtr->userState.regState.regs[SP] -
3 * sizeof(int));
/*
* The connection didn't immediately complete, so wait if
* we're blocking or return EWOULDBLOCK if we're non-blocking.
*/
status = Fs_IOControlStub(socketID, IOC_GET_FLAGS,
0, (Address) NULL,
sizeof(flags), (Address) intPtr);
if (status != SUCCESS) {
DebugMsg(status, "connect (ioctl)");
return(status);
}
(void)Vm_CopyIn(sizeof(flags), (Address)intPtr, (Address)&flags);
if (flags & IOC_NON_BLOCKING) {
return(FS_WOULD_BLOCK);
}
#if 0
status = Wait(socketID, FALSE, &time_OneMinute);
#endif
if (status == FS_TIMEOUT) {
DebugMsg(status, "connect (select)");
return(status);
}
/*
* See if the connection successfully completed.
*/
optionsArray[0] = SOL_SOCKET;
optionsArray[1] = SO_ERROR;
status = Vm_CopyOut(2 * sizeof(int), (Address)optionsArray,
(Address)userOptionsArray);
if (status != SUCCESS) {
return(status);
}
status = Fs_IOControlStub(socketID, IOC_NET_GET_OPTION,
sizeof(optionsArray), (Address) userOptionsArray,
sizeof(int), (Address) intPtr);
if (status != SUCCESS) {
DebugMsg(status, "connect (getsockopt)");
return(status);
}
(void)Vm_CopyIn(sizeof(int), (Address)intPtr, (Address)&status);
} else if (status != SUCCESS) {
DebugMsg(status, "connect");
}
return(status);
}
/*
*----------------------------------------------------------------------
*
* getpeername --
*
* Find out the remote address that this socket is connected to.
*
* Results:
* If 0 - Successful.
* If UNIX_ERROR, then errno =
* EINVAL - Bad size for *namePtr.
* ENOTCONN - The socket is not connected.
* EFAULT - Invalid argument to the ioctl.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
ReturnStatus
MachUNIXGetPeerName(socketID, namePtr, nameLenPtr)
int socketID; /* Stream ID of socket connected to
* remote peer. */
struct sockaddr *namePtr; /* Upon return, <addr,port> for
* remote peer. */
int *nameLenPtr; /* Size of *namePtr. (in/out) */
{
ReturnStatus status;
int nameLen;
if (nameLenPtr == (int *) NULL) {
return(SYS_INVALID_ARG);
}
status = Vm_CopyIn(sizeof(int), (Address)nameLenPtr, (Address)&nameLen);
if (status != SUCCESS) {
return(status);
}
if (nameLen < sizeof(struct sockaddr_in)) {
return(SYS_INVALID_ARG);
}
if (nameLen > sizeof(struct sockaddr_in)) {
nameLen = sizeof(struct sockaddr_in);
status = Vm_CopyOut(sizeof(int),(Address)&nameLen, (Address)nameLenPtr);
if (status != SUCCESS) {
return(status);
}
}
status = Fs_IOControlStub(socketID, IOC_NET_GET_REMOTE_ADDR,
0, (Address) NULL,
nameLen, (Address) namePtr);
if (status != SUCCESS) {
DebugMsg(status, "getpeername");
}
return(status);
}
/*
*----------------------------------------------------------------------
*
* getsockname --
*
* Find out the local address for this socket, which was
* set with the bind routine or by the connect routine.
*
* Results:
* If 0 - Successful.
* If UNIX_ERROR, then errno =
* EINVAL - Bad size for *namePtr.
* EFAULT - Invalid argument to the ioctl.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
ReturnStatus
MachUNIXGetSockName(socketID, namePtr, nameLenPtr)
int socketID; /* Stream ID of socket to get name of.*/
struct sockaddr *namePtr; /* Upon return, current <addr,port> for
* this socket. */
int *nameLenPtr; /* Size of *namePtr. (in/out) */
{
ReturnStatus status;
int nameLen;
if (nameLenPtr == (int *) NULL) {
return(SYS_INVALID_ARG);
}
status = Vm_CopyIn(sizeof(int), (Address)nameLenPtr, (Address)&nameLen);
if (status != SUCCESS) {
return(status);
}
if (nameLen < sizeof(struct sockaddr_in)) {
return(SYS_INVALID_ARG);
}
if (nameLen > sizeof(struct sockaddr_in)) {
nameLen = sizeof(struct sockaddr_in);
status = Vm_CopyOut(sizeof(int),(Address)&nameLen, (Address)nameLenPtr);
if (status != SUCCESS) {
return(status);
}
}
status = Fs_IOControlStub(socketID, IOC_NET_GET_LOCAL_ADDR,
0, (Address) NULL,
nameLen, (Address) namePtr);
if (status != SUCCESS) {
DebugMsg(status, "getsockname");
}
return(status);
}
/*
*----------------------------------------------------------------------
*
* getsockopt --
*
* Get the value for a socket option.
*
* Results:
* If 0 - Successful.
* If UNIX_ERROR, then errno =
* EFAULT - Invalid argument to the ioctl.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
ReturnStatus
MachUNIXGetSockOpt(socketID, level, optName, optVal, optLenPtr)
int socketID; /* Stream ID of socket to get options on. */
int level; /* Socket or protocol level to get the option.*/
int optName; /* Type of option to get. */
char *optVal; /* Address of buffer to store the result. */
int *optLenPtr; /* In: Size of *optVal, out: # of bytes stored
* in *optVal. */
{
ReturnStatus status;
int optionsArray[2];
int *userOptionsArray;
int optLen;
ReturnStatus sockStatus;
userOptionsArray = (int *)(machCurStatePtr->userState.regState.regs[SP] -
2 * sizeof(int));
/*
* OptionsArray is used to give the server the values of "level"
* and "optName". A buffer ("newBufPtr") is needed to get the option
* value and the length of the value.
*/
optionsArray[0] = level;
optionsArray[1] = optName;
status = Vm_CopyOut(2 * sizeof(int), (Address)optionsArray,
(Address)userOptionsArray);
if (status != SUCCESS) {
return(status);
}
status = Vm_CopyIn(sizeof(int), (Address)optLenPtr, (Address)&optLen);
if (status != SUCCESS) {
return(status);
}
status = Fs_IOControlStub(socketID, IOC_NET_GET_OPTION,
sizeof(optionsArray), (Address) userOptionsArray,
optLen, (Address) optVal);
if (status != SUCCESS) {
DebugMsg(status, "getsockopt");
return(status);
}
if (optName == SO_ERROR) {
/*
* The error value is a Sprite ReturnStatus so we must convert it
* to the equivalent Unix value.
*/
(void)Vm_CopyIn(sizeof(int), (Address)optVal, (Address)&sockStatus);
sockStatus = Compat_MapCode(sockStatus);
(void)Vm_CopyOut(sizeof(int), (Address)&sockStatus, (Address)optVal);
}
return(SUCCESS);
}
/*
*----------------------------------------------------------------------
*
* setsockopt --
*
* Set the value for a socket option.
*
* Results:
* If 0 - Successful.
* If UNIX_ERROR, then errno =
* EFAULT - Invalid argument to the ioctl.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
/*VARARGS (makes lint happy) */
ReturnStatus
MachUNIXSetSockOpt(socketID, level, optName, optVal, optLen)
int socketID; /* Stream ID of socket to set options on. */
int level; /* Socket or protocol level to get the option.*/
int optName; /* Type of option to get. */
char *optVal; /* Address of buffer to store the result. */
int optLen; /* Size of *optVal. */
{
ReturnStatus status;
int *newBufPtr;
int *kernBufPtr;
/*
* To pass the level, the type of option and the option value to the
* server, we allocate a new buffer and put the level and type in the
* first 2 slots and then copy the value to the rest of the buffer.
*/
newBufPtr = (int *) (machCurStatePtr->userState.regState.regs[SP] -
(2 * sizeof(int) + optLen));
kernBufPtr = (int *)malloc(2 * sizeof(int) + optLen);
kernBufPtr[0] = level;
kernBufPtr[1] = optName;
status = Vm_CopyIn(optLen, (Address)optVal, (Address)&kernBufPtr[2]);
if (status != SUCCESS) {
free((Address)kernBufPtr);
return(status);
}
status = Vm_CopyOut(2 * sizeof(int) + optLen, (Address)kernBufPtr,
(Address)newBufPtr);
if (status != SUCCESS) {
free((Address)kernBufPtr);
return(status);
}
status = Fs_IOControlStub(socketID, IOC_NET_SET_OPTION,
2 * sizeof(int) + optLen, (Address)newBufPtr,
0, (Address) NULL);
free((Address)kernBufPtr);
if (status != SUCCESS) {
DebugMsg(status, "getsockopt");
}
return(status);
}
/*
*----------------------------------------------------------------------
*
* listen --
*
* Allows a stream socket to accept remote connection requests and to
* specify how many such requests will be queued up before they
* are refused.
*
* Results:
* If 0 - Successful.
* If UNIX_ERROR, then errno =
* EOPNOTSUPP - The socket type doesn't allow a listen operation.
* EFAULT - Invalid argument to the ioctl.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
ReturnStatus
MachUNIXListen(socketID, backlog)
int socketID; /* Stream ID of socket to be put in listen mode. */
int backlog; /* How many connection requests to queue. */
{
ReturnStatus status;
int *backLogPtr;
backLogPtr = (int *)(machCurStatePtr->userState.regState.regs[SP] - 4);
status = Vm_CopyOut(sizeof(int), (Address)&backlog, (Address)backLogPtr);
if (status != SUCCESS) {
return(status);
}
status = Fs_IOControlStub(socketID, IOC_NET_LISTEN,
sizeof(backlog), (Address)backLogPtr,
0, (Address) NULL);
if (status != SUCCESS) {
DebugMsg(status, "listen");
}
return(status);
}
/*
*----------------------------------------------------------------------
*
* recv --
*
* Read data from a connected socket.
*
* Results:
* See recvfrom().
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
ReturnStatus
MachUNIXRecv(socketID, bufPtr, bufSize, flags)
int socketID;
char *bufPtr; /* Address of buffer to place the data in. */
int bufSize; /* Size of *bufPtr. */
int flags; /* Type of operatrion: OR of MSG_OOB, MSG_PEEK*/
{
return(MachUNIXRecvFrom(socketID, bufPtr, bufSize, flags,
(struct sockaddr *) NULL, (int *) NULL));
}
/*
*----------------------------------------------------------------------
*
* recvfrom --
*
* Read data from a socket.
*
* Results:
* If 0 - Successful.
* If UNIX_ERROR, then errno =
* EINVAL - Bad size or address for senderPtr, senderLenPtr.
* EWOULDBLOCK - If non-blocking, no data are available.
* EFAULT - Invalid argument to the ioctl.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
ReturnStatus
MachUNIXRecvFrom(socketID, bufPtr, bufSize, flags, senderPtr,
senderLenPtr)
int socketID; /* Socket to read. */
char *bufPtr; /* Buffer to place the data in. */
int bufSize; /* Size of *bufPtr. */
int flags; /* Type of operatrion: OR of
* MSG_OOB, MSG_PEEK*/
struct sockaddr *senderPtr; /* Address of sender of the data. */
int *senderLenPtr; /* Size of *senderPtr. (in/out) */
{
ReturnStatus status;
int *intPtr;
int senderLen;
intPtr = (int *)(machCurStatePtr->userState.regState.regs[SP] - 4);
if (senderPtr != (struct sockaddr *) NULL) {
if (senderLenPtr == (int *) NULL) {
return(SYS_INVALID_ARG);
}
status = Vm_CopyIn(sizeof(int), (Address)senderLenPtr,
(Address)&senderLen);
if (status != SUCCESS) {
return(status);
}
if (senderLen != sizeof(struct sockaddr_in)) {
return(SYS_INVALID_ARG);
}
}
/*
* If there are flags, ship them to the server.
*/
if (flags != 0) {
status = Vm_CopyOut(sizeof(flags), (Address)&flags, (Address)intPtr);
if (status != SUCCESS) {
return(status);
}
status = Fs_IOControlStub(socketID, IOC_NET_RECV_FLAGS,
sizeof(flags), (Address)intPtr,
0, (Address) NULL);
if (status != SUCCESS) {
DebugMsg(status, "recvfrom (ioctl recv_flags)");
return(status);
}
}
status = Fs_ReadStub(socketID, bufSize, bufPtr, intPtr);
if (status != SUCCESS) {
DebugMsg(status, "recvfrom (read)");
return(status);
}
(void)Vm_CopyIn(sizeof(int), (Address)intPtr,
(Address)&machCurStatePtr->userState.unixRetVal);
/*
* If the caller wants the address of the sender, ask the server for it.
*/
if (senderPtr != (struct sockaddr *) NULL) {
status = Fs_IOControlStub(socketID, IOC_NET_RECV_FROM,
0, (Address) NULL,
senderLen, (Address) senderPtr);
if (status != SUCCESS) {
DebugMsg(status, "recvfrom (ioctl get_remote)");
return(status);
}
}
return(SUCCESS);
}
/*
*----------------------------------------------------------------------
*
* recvmsg --
*
* Read data from a socket using multiple buffers.
*
* Results:
* If 0 - Successful.
* If UNIX_ERROR, then errno =
* EINVAL - Bad size or address for msg_name, msg_namelen;
* I/O vector length too big.
* EWOULDBLOCK - If non-blocking, no data are available.
* EFAULT - Invalid argument to the ioctl, null address
* for msgPtr.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
ReturnStatus
MachUNIXRecvMsg(socketID, msgPtr, flags)
int socketID; /* Sokect to read data from. */
struct msghdr *msgPtr; /* I/O vector of buffers to store the
* data. */
int flags; /* Type of operatrion: OR of
* MSG_OOB, MSG_PEEK*/
{
ReturnStatus status;
struct msghdr msg;
int *intPtr;
if (msgPtr == (struct msghdr *) NULL) {
return(SYS_ARG_NOACCESS);
}
status = Vm_CopyIn(sizeof(msg), (Address)msgPtr, (Address)&msg);
if (status != SUCCESS) {
return(status);
}
if (msg.msg_name != (Address) NULL) {
if (msg.msg_namelen != sizeof(struct sockaddr_in)) {
return(SYS_INVALID_ARG);
}
}
if (msg.msg_iovlen > MSG_MAXIOVLEN) {
return(SYS_INVALID_ARG);
}
intPtr = (int *)(machCurStatePtr->userState.regState.regs[SP] - 4);
/*
* If there are flags, ship them to the server.
*/
if (flags != 0) {
status = Vm_CopyOut(sizeof(flags), (Address)&flags, (Address)intPtr);
if (status != SUCCESS) {
return(status);
}
status = Fs_IOControlStub(socketID, IOC_NET_RECV_FLAGS,
sizeof(flags), (Address)intPtr,
0, (Address) NULL);
if (status != SUCCESS) {
DebugMsg(status, "recvmsg (ioctl recv_flags)");
return(status);
}
}
status = MachUNIXReadv(socketID, msg.msg_iov, msg.msg_iovlen);
if (status != SUCCESS) {
return(status);
}
if (machCurStatePtr->userState.unixRetVal < 0) {
DebugMsg(errno, "recvmsg (readv)");
}
/*
* If the caller wants the address of the sender, ask the server for it.
*/
if (msg.msg_name != (Address) NULL) {
status = Fs_IOControlStub(socketID, IOC_NET_RECV_FROM,
0, (Address) NULL,
msg.msg_namelen, (Address) msg.msg_name);
if (status != SUCCESS) {
DebugMsg(status, "recvmsg (ioctl recv_from)");
return(status);
}
}
return(SUCCESS);
}
/*
*----------------------------------------------------------------------
*
* send --
*
* Write data to a connected socket.
*
* Results:
* See sendto().
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
ReturnStatus
MachUNIXSend(socketID, bufPtr, bufSize, flags)
int socketID; /* Socket to send data on. */
char *bufPtr; /* Address of buffer to send. */
int bufSize; /* Size of *bufPtr. */
int flags; /* Type of operatrion: OR of
* MSG_OOB, MSG_PEEK, MSG_DONTROUTE. */
{
return(MachUNIXSendTo(socketID, bufPtr, bufSize, flags,
(struct sockaddr *)NULL, 0));
}
/*
*----------------------------------------------------------------------
*
* sendto --
*
* Send a message from a socket.
*
* Results:
* If 0 - Successful.
* If UNIX_ERROR, then errno =
* EINVAL - Bad size or address for destPtr, destLen..
* EWOULDBLOCK - If non-blocking, the server buffers are too
* full to accept the data.
* EMSGSIZE - The buffer is too large to be sent in 1 packet.
* EFAULT - Invalid argument to the ioctl.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
ReturnStatus
MachUNIXSendTo(socketID, bufPtr, bufSize, flags, destPtr, destLen)
int socketID; /* Socket to send data on. */
char *bufPtr; /* Address of buffer to send. */
int bufSize; /* Size of *bufPtr. */
int flags; /* Type of operatrion: OR of
* MSG_OOB, MSG_PEEK, MSG_DONTROUTE. */
struct sockaddr *destPtr; /* Destination to send the data to. */
int destLen; /* Size of *destPtr. */
{
ReturnStatus status;
Address usp;
int *intPtr;
usp = (Address) (machCurStatePtr->userState.regState.regs[SP]);
usp -= sizeof(int);
intPtr = (int *)usp;
/*
* If either the flags or a destination are given, send them to the server.
*/
if ((flags != 0) || (destPtr != (struct sockaddr *) NULL)) {
Net_SendInfo sendInfo;
Net_SendInfo *sendInfoPtr;
usp -= sizeof(Net_SendInfo);
sendInfoPtr = (Net_SendInfo *)usp;
if (destPtr != (struct sockaddr *) NULL) {
if (destLen != sizeof(struct sockaddr_in)) {
return(SYS_INVALID_ARG);
}
sendInfo.addressValid = TRUE;
status = Vm_CopyIn(sizeof(Net_InetSocketAddr), (Address)destPtr,
(Address)&sendInfo.address.inet);
if (status != SUCCESS) {
return(status);
}
} else {
sendInfo.addressValid = FALSE;
}
sendInfo.flags = flags;
status = Vm_CopyOut(sizeof(sendInfo), (Address)&sendInfo,
(Address)sendInfoPtr);
if (status != SUCCESS) {
return(status);
}
status = Fs_IOControlStub(socketID, IOC_NET_SEND_INFO,
sizeof(sendInfo), (Address)sendInfoPtr,
0, (Address) NULL);
if (status != SUCCESS) {
DebugMsg(status, "sendto (ioctl)");
return(status);
}
}
status = Fs_WriteStub(socketID, bufSize, bufPtr, intPtr);
if (status != SUCCESS) {
DebugMsg(status, "sendto (write)");
return(status);
}
(void)Vm_CopyIn(sizeof(int), (Address)intPtr,
(Address)&machCurStatePtr->userState.unixRetVal);
return(SUCCESS);
}
/*
*----------------------------------------------------------------------
*
* sendmsg --
*
* Send a message from a socket.
*
* Results:
* If 0 - Successful.
* If UNIX_ERROR, then errno =
* EINVAL - Bad size or address for msg_name, msg_namelen;
* I/O vector length too big.
* EWOULDBLOCK - If non-blocking, the server buffers are too full
* accept the data.
* EFAULT - Invalid argument to the ioctl, null address
* for msgPtr.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
ReturnStatus
MachUNIXSendMsg(socketID, msgPtr, flags)
int socketID; /* Socket to send data on. */
struct msghdr *msgPtr; /* I/O vector of buffers containing
* data to send. */
int flags; /* Type of operatrion: OR of
* MSG_OOB, MSG_PEEK, MSG_DONTROUTE. */
{
ReturnStatus status;
struct msghdr msg;
if (msgPtr == (struct msghdr *) NULL) {
return(SYS_ARG_NOACCESS);
}
status = Vm_CopyIn(sizeof(msg), (Address)msgPtr, (Address)&msg);
if (status != SUCCESS) {
return(status);
}
if (msg.msg_iovlen > MSG_MAXIOVLEN) {
return(SYS_INVALID_ARG);
}
if ((flags != 0) || (msg.msg_name != (Address) NULL)) {
Net_SendInfo sendInfo;
Net_SendInfo *sendInfoPtr;
if (msg.msg_name != (Address) NULL) {
if (msg.msg_namelen != sizeof(struct sockaddr_in)) {
return(SYS_INVALID_ARG);
}
sendInfo.addressValid = TRUE;
status = Vm_CopyIn(sizeof(Net_InetSocketAddr),
(Address)msg.msg_name,
(Address)&sendInfo.address.inet);
if (status != SUCCESS) {
return(status);
}
} else {
sendInfo.addressValid = FALSE;
}
sendInfo.flags = flags;
sendInfoPtr =
(Net_SendInfo *) (machCurStatePtr->userState.regState.regs[SP] -
sizeof(Net_SendInfo));
status = Vm_CopyOut(sizeof(sendInfo), (Address)&sendInfo,
(Address)sendInfoPtr);
if (status != SUCCESS) {
return(status);
}
status = Fs_IOControlStub(socketID, IOC_NET_SEND_INFO,
sizeof(sendInfo), (Address)sendInfoPtr,
0, (Address) NULL);
if (status != SUCCESS) {
DebugMsg(status, "sendmsg (ioctl)");
return(status);
}
}
status = MachUNIXWritev(socketID, msg.msg_iov, msg.msg_iovlen);
if (status != SUCCESS) {
DebugMsg(errno, "sendmsg (writev)");
}
return(status);
}
/*
*----------------------------------------------------------------------
*
* socket --
*
* Create a socket in the Internet domain.
*
* Results:
* If > 0, the stream ID of the new socket.
* If UNIX_ERROR, then errno =
* EINVAL - "domain" did not specify the Internet domain.
* ? - Error from Fs_Open, Fs_IOControl.
*
* Side effects:
* A new stream is created.
*
*----------------------------------------------------------------------
*/
ReturnStatus
MachUNIXSocket(domain, type, protocol)
int domain; /* Type of communications domain */
int type; /* Type of socket: SOCK_STREAM, SOCK_DGRAM, SOCK_RAW. */
int protocol; /* Specific protocol to use. */
{
ReturnStatus status;
int streamID;
int *intPtr;
extern char machHostName[];
if (domain != PF_INET) {
return(SYS_INVALID_ARG);
}
if (!gotHostName) {
gotHostName = TRUE;
#ifdef notdef
strcpy(streamDevice, "/hosts/");
strcat(streamDevice, machHostName);
strcat(streamDevice, "/netTCP");
strcpy(dgramDevice, "/hosts/");
strcat(dgramDevice, machHostName);
strcat(dgramDevice, "/netUDP");
strcpy(rawDevice, "/hosts/");
strcat(rawDevice, machHostName);
strcat(rawDevice, "/netIP");
#endif
sprintf(streamDevice, INET_STREAM_NAME_FORMAT, machHostName);
sprintf(dgramDevice, INET_DGRAM_NAME_FORMAT, machHostName);
sprintf(rawDevice, INET_RAW_NAME_FORMAT, machHostName);
}
intPtr = (int *)(machCurStatePtr->userState.regState.regs[SP] - 4);
if (type == SOCK_STREAM) {
status = Fs_OpenStub(streamDevice, FS_READ|FS_WRITE, 0666, intPtr);
if (status != SUCCESS) {
DebugMsg(status, "socket (stream)");
return(status);
}
} else if (type == SOCK_DGRAM) {
status = Fs_OpenStub(dgramDevice, FS_READ|FS_WRITE, 0666, intPtr);
if (status != SUCCESS) {
DebugMsg(status, "socket (datagram)");
return(status);
}
} else if (type == SOCK_RAW) {
status = Fs_OpenStub(rawDevice, FS_READ|FS_WRITE, 0666, intPtr);
if (status != SUCCESS) {
DebugMsg(status, "socket (raw)");
return(status);
}
} else {
return(SYS_INVALID_ARG);
}
(void)Vm_CopyIn(sizeof(int), (Address)intPtr, (Address)&streamID);
if (protocol != 0) {
(void)Vm_CopyOut(sizeof(int), (Address)&protocol, (Address)intPtr);
status = Fs_IOControlStub(streamID, IOC_NET_SET_PROTOCOL,
sizeof(protocol), (Address)intPtr,
0, (Address) NULL);
if (status != SUCCESS) {
DebugMsg(status, "socket (ioctl)");
return(status);
}
}
machCurStatePtr->userState.unixRetVal = streamID;
return(SUCCESS);
}
/*
*----------------------------------------------------------------------
*
* shutdown --
*
* Shut down part of a full-duplex connection.
*
* Results:
* 0 - The action was successful.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
ReturnStatus
MachUNIXShutdown(socketID, action)
int socketID; /* Socket to shut down. */
int action; /* 0 -> disallow further recvs,
* 1 -> disallow further sends,
* 2 -> combination of above. */
{
ReturnStatus status;
int *intPtr;
intPtr = (int *)(machCurStatePtr->userState.regState.regs[SP] - 4);
status = Vm_CopyOut(sizeof(int), (Address)&action, (Address)intPtr);
if (status != SUCCESS) {
return(status);
}
status = Fs_IOControlStub(socketID, IOC_NET_SHUTDOWN,
sizeof(action), (Address)intPtr,
0, (Address) NULL);
if (status != SUCCESS) {
DebugMsg(status, "shutdown");
}
return(status);
}
#if 0
/*
*----------------------------------------------------------------------
*
* Wait --
*
* Wait for the Inet server to indicate that a socket is ready
* for some action.
*
* Results:
* SUCCESS, or FS_TIMEOUT if a timeout occurred.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
static ReturnStatus
Wait(socketID, readSelect, timeOutPtr)
int socketID; /* Socket to wait on. */
Boolean readSelect; /* If TRUE, select for reading, else select for
* writing. */
Time *timeOutPtr; /* Timeout to use for select. */
{
ReturnStatus status;
int numReady;
Address usp;
int *numReadyPtr;
int *userMaskPtr;
Time *userTimeOutPtr;
usp = (Address)machCurStatePtr->userState.regState.regs[SP];
usp -= sizeof(int);
numReadyPtr = (int *)usp;
if (timeOutPtr == (Time *)NULL) {
userTimeOutPtr = (Time *)NULL;
} else {
usp -= sizeof(Time);
userTimeOutPtr = (Time *)usp;
status = Vm_CopyOut(sizeof(Time), (Address)timeOutPtr,
(Address)userTimeOutPtr);
if (status != SUCCESS) {
return(status);
}
}
/*
* Wait until the Inet server indicates the socket is ready.
*/
if (socketID < 32) {
int mask;
usp -= sizeof(int);
userMaskPtr = (int *)usp;
mask = 1 << socketID;
status = Vm_CopyOut(sizeof(int), (Address)&mask, (Address)userMaskPtr);
if (status != SUCCESS) {
return(status);
}
if (readSelect) {
status = Fs_SelectStub(socketID, userTimeOutPtr, userMaskPtr,
(int *) NULL, (int *) NULL, numReadyPtr);
} else {
status = Fs_SelectStub(socketID, userTimeOutPtr, (int *) NULL,
userMaskPtr, (int *) NULL, numReadyPtr);
}
} else {
int *maskPtr;
int numBytes;
Bit_Alloc(socketID, maskPtr);
Bit_Set(socketID, maskPtr);
numBytes = Bit_NumBytes(socketID);
usp -= numBytes;
userMaskPtr = (int *)usp;
status = Vm_CopyOut(numBytes, (Address)maskPtr, (Address)userMaskPtr);
if (status != SUCCESS) {
return(status);
}
if (readSelect) {
status = Fs_SelectStub(socketID, userTimeOutPtr, userMaskPtr,
(int *) NULL, (int *) NULL, numReadyPtr);
} else {
status = Fs_SelectStub(socketID, userTimeOutPtr, (int *) NULL,
userMaskPtr, (int *) NULL, numReadyPtr);
}
free((char *) maskPtr);
}
if (status == FS_TIMEOUT) {
return(status);
} else if (status != SUCCESS) {
printf("Wait (socket.c): Fs_Select failed.\n");
}
(void)Vm_CopyIn(sizeof(int), (Address)numReadyPtr, (Address)&numReady);
if (numReady != 1) {
printf("Wait (socket.c): Fs_Select returned %d ready\n",
numReady);
}
return(SUCCESS);
}
#endif